Under my Bed
Under my Bed

This is the first project for my new Reel; Under my Bed. Based on the work of the great concept artist Andreas Rocha (http://www.andreasrocha.com/), thank you for allowing this reinterpretation and thanks for the criticism. I would like to thank everyone who also contributed to the refinement of this work. All elements developed by me. Waiting for the rendering of the animation :) 3dsMax, VRay, Marvelous Designer, FumeFX, RealFlow & Nuke

The Punisher
The Punisher

Character modeling & texture: Tiago Oliveira Scene concept, environment modeling, posing, lighting, UV, texture, shading, render and post production done by me

Breakfast
Breakfast

Hi everyone, This is my last project; Breakfast. There are a couple details that i would like to change, but i´m tired of the project and i prefer to move on with another I would like to thank my friend and great modeler André Rossetto for the pancakes and support. Ricardo Eloy for the comments, criticism and laughter, e a Melies - Escola de Cinema, 3d e Animação for always support his team studies. Very soon i will post more details in my blog Cya

Bathtub
Bathtub

simple ArchiViz study :) 3dMax, Vray & Photoshop

Lex
Lex

Project done with my friend Rodrigo Gonçalves, who is an outstanding character modeler. Character concept based on the work of Ryan Lang, another great artist. I worked on the scene and lighting concepts in addition from the usual environment modeling, light, shade, texture, Fx and composition. Almost everything done in Maya with Vray, I've been working with FumeFx for smoke and fire lately.

Guinness
Guinness

Hi everyone :) The biggest challenge was the ice base, I'm not satisfied with it, but next time i will get it right. The can was modeled by my friend George (http://www.georgedamiani.com/) for an exercise of our students, the ice base I modeled in ZBrush, foam and drops made ​​in RealFlow, added some details for the drops with NParticle in Maya. The smoke and atmosphere i made using Maya Fluids. Rendered with V-Ray.

Minotauro
Minotauro

Character modeling: Danilo Athayde Scene concept, environment modeling, lighting, UV, texture, shading, render and post production done by me

School
School

All elements done by me

School
School

All elements done by me

Audi
Audi

Modeling: Evermotion Lighting, UV, procedutral texture, shading, render and post production done by me

Motocycle
Motocycle

Scene concept, lighting, UV, texture, shading, render and post production done by me Base modeling: Rafael Lucien Base modeling Inpired in Daniel Simon concept

Mermaid
Mermaid

Character modeling: Caio César Scene concept, lighting, UV, procedural texture, shading, render and post production done by me

Givenchy
Givenchy

Product modeling: Anderson Bruning Lighting, shading, render and post production done by me

Gorilla
Gorilla

Character modeling: Danilo Athayde Scene concept, environment modeling, lighting, UV, texture, shading, render and post production done by me

Student
Student

Lighting, UV, texture, shading, render and post production done by me Concept: Jovy Zoe Modeling: Fábio Dona

Darth Talon
Darth Talon

Character modeling & texture: Caio César Scene concept, environment matte paint, lighting, UV, texture, shading, render and post production done by me

Gorillaz
Gorillaz

Character modeling and texture, Environment modeling: Rodrigo Paulik Lighting, UV, texture, shading, render and post production done by me

Astra GTC
Astra GTC

Modeling: Evermotion Lighting, UV, procedutral texture, shading, render and post production done by me

Deck
Deck

Statue modeling: Danilo Athayde everything else done by me

Camaleon
Camaleon

Character modeling: Caio César Scene concept, environment matte paint, lighting, UV, texture, shading, render and post production done by me

Light
Light

All elements done by me

Goblin
Goblin

Character modeling: Danilo Athayde Scene concept, environment modeling, posing, lighting, UV, texture, shading, render and post production done by me

Goblin
Goblin

Character modeling: Danilo Athayde Scene concept, environment modeling, posing, lighting, UV, texture, shading, render and post production done by me

Motocycle
Motocycle

Scene concept, lighting, UV, texture, shading, render and post production done by me Base modeling: Rafael Lucien Base modeling Inpired in Daniel Simon concept

Photographer
Photographer

Character modeling: Danilo Athayde Scene concept, environment modeling, posing, lighting, UV, texture, shading, render and post production done by me

Sidewalk
Sidewalk

All elements done by me